We are still unable to reach and interact with the objects when we are watching the videos, as it is not interactive medium and watching videos has just been a passive experience until now.  But now, researchers at MIT‘s Computer Science and Artificial Intelligence Laboratory (CSAIL) have come up with a new imaging technique called “Interactive Dynamic Video (IDV).” With this new technology, viewers can reach out and touch the objects they are watching in the video.

Interactive Dynamic Video uses traditional cameras and algorithms to gaze at the invisible vibrations of the objects to create an interactive video. “This technique lets us capture the physical behavior of objects, which gives us a way to play with them in virtual space,” says Abe Davis, PhD student at CSAIL. “By making videos interactive, we can predict how objects will respond to unknown forces and explore new ways to engage with videos.”

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The Massachusetts Institute of Technology research team led by Ade Davis examined the technique by capturing every invisible vibration created on banging the surface of the object. You can watch this on the below video that how the tiny tremors of a small wire statue are captured on camera. The new IDV technology can be of great use in special effects for AR applications and movies. And this technology helps in cutting down the use of CGI green-screens in movies.

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Researchers and Abe Davis say that the popular AR game Pokémon Go can be improved with IDV technology. It was explained that augmented reality brings the virtual characters into the real world environment, but IDV can go beyond this and make them interact with the environment. For instance, with dynamic interactive video a Spearow which can sit on a pile of leaves in AR can be shown as it is crawling out of the bush with IDV.

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